Top Secret Gun List
This page has links that will take you to a table
of weapons that are used in the game. Most of the weapons are linked to
a picture. Most of the tables are very similar in appearance in
structure. The most recent update done to any of the weapons on the Gun
List is: June 2017. If
you want to print out a complete and formatted Gun List, try this
link. A brief description of any unusual categories will be placed
at the top of each page.
In the process of experimenting with linking the
name of the weapon to a picture, it has caused us to look at a couple
of weapons again over what was previously designed. One reason for this
is that at the time that a weapon was designed, it may have been in a
prototype stage (were talking early to mid-80's here!) and now as
we're going through this process in the year 2010, in some cases a
weapon has undergone some
radical re-designs that may now require a new look at the original gun
design. In some cases, the company that originally made the weapon is
no longer in business and the weapon may have fallen into obscurity.
Since several different people in our group have designed weapons, if a
weapon is in dispute with what was previously designed, then, when
possible, the original designer is contacted and an effort is made to
update the stats. Finally, as we make changes to the gun list over
previous versions, I will be listing any pertinent identifying
information about any change in a weapon (i.e. name, stats, etc.) at
the bottom of the chart in the "Notes" section.
Most weapons will have the following general
This identifier is used for several purposes.
One purpose is for a unique identifier for the weapon. Another use is
to identify whether the weapon was from the "official" TS stats from
one of the rule books, modules, or other pre-printed material, or was
the gun designed for the game by one of the players. For example, "A"
on the Pistols table is the .22 ball point pen. The letters A-Z are all
identifiers that were labeled for the weapons in the original TS
rulebook so we kept that naming convention and incorporated it into our
gun list. The "CC0" in Automag or "DS36" in Arminex on the Pistols
table denote which player designed the weapon.
- Caliber-Caliber of the weapon. Also will
denote if the weapon is magnum or not.
As the rule book states, "The Projectile
Weapon Value is the number which is added to the shooter's Offense to
give the base percentage chance of hitting the target." The PWV can be
modified by other factors such as cover and range. The PWV is
calculated by using the weapons ratings (Accuracy, Concealment,
Firepower, Power, and Reliability). These ratings are explained in the
Optional Rule section of the TS rulebook under Gun Design.
Range- Includes: PB-Point
Blank (0-3 ft.), S-Short (4-50 ft.), M-Medium (51-600 ft.), L-Long
(601-3,000 ft.). Some weapons (such as shotguns) have a different way
of calculating range and will be identified on the specific page where
the weapons list is.
- WS-Weapon Speed is used in First Shot
- Rate-Maximum number of shots that the
weapon can fire per phase.
- Ammo-Maximum number of rounds that can be
fired without reloading. Numbers separated by "/"'s (such as on the
machine gun page) indicate the different number of rounds per magazine.
- Cost-The cost of the weapon to the
character in US dollars. Sometimes the listed price may seem a bit odd.
This is due to us keeping the costs listed on the original source
material from the game and the weapons that we designed more closely
resembled the costs at the time the weapon was designed.
- Deception-Subtraction from the wearer's
Deception value. If "NC" is listed, it means that the weapon cannot be
- ACFPR-"Accuracy", "Concealment",
"Firepower", "Power", and "Reliability". All of these stats are used in
the various tables for use in the Gun Design of the weapon.
- HWV-Hand Weapon Value is used in
- LB- Weight of the weapon in pounds.